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1. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
HMG did 1.2 bring us some range? And I don't mean the ability to "tickle" someone, I mean the ability to put someone down.
- by Dis Cord - at 2013.07.02 22:23:00
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2. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Range was always a problem in this game right from the beginning, but once you got in to sharpshooter proficiency you could at least stretch it to most normal engagement ranges. Had they given everyone SS Prof 5 instead of removing the skill it wo...
- by Dis Cord - at 2013.06.28 12:27:00
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3. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
D legendary hero wrote: Dis Cord wrote: I've been bothered by something about DUST for a while, and I think I've finally put my finger on it. Many thanks to noShwagg, and to the Uprising build for making this problem so over the top. Feedb...
- by Dis Cord - at 2013.06.22 17:28:00
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4. [Feedback] You f ucked this game CCP. - in Feedback/Requests [original thread]
BAM HUSQVARNA wrote: Congratulations CCP, you f ucked this game. With Uprising you gave us f ucked aiming, input lag, framerate and range. And in PC matches this is only exacerbated. And in response to this, the community switches to 480P jus...
- by Dis Cord - at 2013.05.23 22:00:00
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5. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: Jaiden Longshot wrote: ...and since when did a projectile travel further and faster than light/laser? +1, This. Milita AR - 39M Proto Assault Scram Rifle - 30M. Hur dur.. Distance from 1st to 2nd base:...
- by Dis Cord - at 2013.05.17 14:29:00
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6. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
bcs1a wrote: dalt ud wrote: Disagree New range make game more interesting. No more rooftopers, no snipers far away in red zone. Infantry playing now is very interesting, coz it not "far-away-head-glitch-shooting" and no permanent camping. ...
- by Dis Cord - at 2013.05.17 14:08:00
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7. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Sorry Dis Cord. Had to chop out quotes so it would let me reply. Though MAG was 128 vs 128, MAG servers still only had to track a very small number of things in comparison to CCP servers. In Eve they handle large load...
- by Dis Cord - at 2013.05.14 22:45:00
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8. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Dis Cord wrote: Shijima Kuraimaru wrote: I didn't say it was incapable, I said it would put an unreasonable amount of stress on the server bay potentially causing issues for the whole shard. Maybe it will, mayb...
- by Dis Cord - at 2013.05.13 03:54:00
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9. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: I didn't say it was incapable, I said it would put an unreasonable amount of stress on the server bay potentially causing issues for the whole shard. Maybe it will, maybe it won't. It would be illogical for 2 reasons...
- by Dis Cord - at 2013.05.12 13:54:00
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10. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Bazookah Tooth wrote: In between the Black Screens of Death that we are now experiencing after the update, I was able to play with the HMG and the damage boost is exactly what it needed. With the AR being powerful from distance, we can't just ...
- by Dis Cord - at 2013.05.11 01:13:00
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11. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
RINON114 wrote: I want to show my support for this thread, I feel that it's very important for Dust's longevity that range sees a sensible increase to at least 120-200m. Agreed, as a minimum. From what I've read this morning, CCP fails to ...
- by Dis Cord - at 2013.05.10 15:09:00
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12. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Dis Cord wrote: Shijima Kuraimaru wrote: Dis Cord wrote: Again, I cite MAG. This was never a problem, and it was on a central server. What's the difference? The difference again is that there's a lot more h...
- by Dis Cord - at 2013.05.09 21:33:00
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13. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Bump. Specifically, I really want to know from a Blue: 1) Why CCP decided in DUST to suspend all normal shooting range/power mechanics that exist in RL and in every other game out there. 2) If they are going to continue with it, why they feel i...
- by Dis Cord - at 2013.05.09 21:32:00
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14. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Dis Cord wrote: Shijima Kuraimaru wrote: Dis Cord wrote: Shijima Kuraimaru wrote: I'm not talking about range, I'm talking about physics tracking, AKA tracking bullet drop/travel time. Range isn't really the...
- by Dis Cord - at 2013.05.09 18:49:00
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15. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Ace Starburst wrote: Ace Starburst likes this suggestion and would enjoy testing it out. Dis Cord is happy Ace agrees. You can test it out easily. Go shoot any of these class weapons IRL. Then go play any other shooter .
- by Dis Cord - at 2013.05.09 16:33:00
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16. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Bump. +1 most critical issue in game right now.
- by Dis Cord - at 2013.05.09 13:56:00
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17. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Dis Cord wrote: Shijima Kuraimaru wrote: I'm not talking about range, I'm talking about physics tracking, AKA tracking bullet drop/travel time. Range isn't really the issue to handling this as any game could have ...
- by Dis Cord - at 2013.05.09 00:35:00
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18. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Dis Cord wrote: Shijima Kuraimaru wrote: alten hilt wrote: Shijima Kuraimaru wrote: I've seen a couple of mentions about trajectory (aka bullet drop). Something people need to know/remember is that matches a...
- by Dis Cord - at 2013.05.08 23:56:00
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19. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: alten hilt wrote: Shijima Kuraimaru wrote: I've seen a couple of mentions about trajectory (aka bullet drop). Something people need to know/remember is that matches are not hosted on anyone's single console like o...
- by Dis Cord - at 2013.05.08 23:29:00
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20. Range of ALL Classes - Feedback & Request - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Dis Cord you are my favorite person ever. You can be my overly gimped wingfatman any day. We can run around petting people, "Soft like da wabbit. DON'T SCREAM. DON'T SCREAM." Stand in one place, Heavy + Nova Knives =...
- by Dis Cord - at 2013.05.08 23:14:00
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